- 4E Fixes. See earlier post. Implement story-telling archetypes/values system, fix skill challenges, fix XP awards.
- Heavily Modified OD&D. A potential stepping stone to SEPTIMUS to let me playtest subsystems and proofs of concept.
- SEPTIMUS. This is my homebrew Fantasy RPG, still very much in the brainstorming phase.
- Hoards & Heroes. A lite strategy card game where the players are Dragons facing down heroes and trying accumulate a nice little nest egg.
- Sorcerer. A stalled card game.
Endings
5 hours ago
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