Monday, September 19, 2011

Mini Quests: Phlegmatics

Water-prime characters or phlegmatics interact with the environment. Whereas melancholics are interested in dominating the game world, water-types want to understand and explore.

Roll

Quest Idea

1

Explore a unique terrain feature (steps down, mountain peak, magic pool, etc)

2

Solve a puzzle, riddle, or conspiracy

3

Discover and research a specific monster at least two tiers higher than you

4

Gain access to a forbidden, secret, or hidden area

5

Complete task in accordance with your ruling planet or patron

6

Complete task in accordance with your exalted planet or patron


As such, the water quests are all about exploration. You don't have to defeat a hill giant as a level 2 character; you just have to find out everything interesting there is to know about some big dude named Nosnra who lives back in the woods. Unlike the earth quest to blaze a path and secure a trail/area, the water quest is just to explore or find a new feature. These types of topics should be familiar to D&D players as the core D&D rewards system focuses pretty heavily on these sorts of activities.

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