tag:blogger.com,1999:blog-3750001544633885171.post4986210519804566351..comments2023-11-19T02:32:45.266-09:00Comments on Vedron's Potion Shop: Skill ListsVedronhttp://www.blogger.com/profile/17734788809479835449noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3750001544633885171.post-81432049601274234772009-02-26T09:20:00.000-09:002009-02-26T09:20:00.000-09:00It does!I think like WoD does, if you used the lis...It does!<BR/><BR/>I think like WoD does, if you used the list in the entirety, it'd have to be the meat of your game. Layering this on top of a class system would just be too much, I think.<BR/><BR/>You'd also have to come up with uses for all the skills in a variety of situations (example, find a way to make "Logic" useful in tactical combat), or ensure that everyone gets a broad mix of skills. The WoD technique of having folks select 7 / 4 / 3 in different categories ensures some degree of well-roundedness.Vedronhttps://www.blogger.com/profile/17734788809479835449noreply@blogger.comtag:blogger.com,1999:blog-3750001544633885171.post-70606129756208464082009-02-24T09:31:00.000-09:002009-02-24T09:31:00.000-09:00zomg, I'm going to make a dual-classed fabric-make...zomg, I'm going to make a dual-classed fabric-maker/spear-thrower ;-)<BR/><BR/>Seriously though, this reminds me of the WoD skill list.Justinianhttps://www.blogger.com/profile/16081352404611704321noreply@blogger.com